Archive for January, 2010

WebGL around the net, 4 Jan 2010

A very happy New Year to everyone!
It’s just four days into 2010, and we have some great WebGL news, including two very promising-looking new frameworks:

Paul Brunt has announced the alpha release of the GLGE framework he’s been creating for his demos. GLGE has its own website (I recommend you check out the first demo), [...]

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