There’s been some discussion on the forum about a recent change to the WebGL API. The full details are below, but the short version is that a number of methods on the GL context were merged together and changed their names; most importantly, gl.getProgrami and gl.getShaderi were merged into new functions called gl.getProgramParameter and [...]
Archive for the ‘Cookbook’ Category
A wiki for WebGL recipes
November 6th, 2009
3 Comments
I’ve set up a wiki to hold little snippets of WebGL code that solve specific problems — not just stuff I’ve written myself, but a place where anyone can add their own favourite recipes :-) I’ve called it The WebGL Cookbook, after a similar site a friend of mine set up for the IronPython [...]

