Archive for the ‘Roundups’ Category

WebGL around the net, 13 June 2013

This week in WebGL features compelling visualization, innovative rendering, and kick-ass physics!

BBC News is trying out WebGL as a new “3D Interactive” format for stories. Here is a visualization of a Dornier bomber (WWII German aircraft), apparently the last of its kind to be salvaged.
OpenStreetMap viewers seem to be all the rage these days. The [...]

WebGL around the net, 30 May 2013

Console games and MMORPGS highlight this week’s WebGL developments… also: an anatomy lesson!

WebGL console gaming? You heard me. Developer Jarrod Overson posted this Youtube Video of WebGL Running on OUYA. OUYA is the new Android-based $99 gaming console, designed by Yves Behar (of One Laptop Per Child and August fame). The demo is powered by Ludei’s [...]

WebGL around the net, 24 May 2013

In WebGL this week: perspectives, projections and IE WebGL inching closer to reality.

Code Junkie Theo Armour offers his reactions to last week’s WebGL Meetup. A thoughtful piece from a guy who’s forgotten more 3D CAD than most of us will ever know in our lifetimes.
With no detectable irony, Brandon Jones ponders whether one day Microsoft will [...]

WebGL around the net, 18 April 2013

Not much “news” per se this week (no formal announcements), but there has been a lot of interesting activity, including new applications, tools, demos, articles and how-to’s.

This one’s from a few weeks back, but significant news: RuneScape 3 was built with HTML5 and WebGL!
I was pretty impressed with PhotoGL, a WebGL image editing program created by [...]

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