Archive for the ‘Uncategorized’ Category

Special Edition: Crowdfunding WebGL

’tis the season of giving! Please help support ALL of these wonderful Kickstarter projects, all based on WebGL.

Are you excited about virtual reality? Are you like me, and don’t want to wait a year (or more!) till Oculus VR actually releases a product? Then you want to support DIYVR, my new Kickstarter campaign in partnership [...]

WebGL around the net, 13 November 2014

All the ship thats fit to print: WebGL powers mainstream news, ads, music, CAD and Unreal 4!

The New York Times quietly released an awesome piece of WebGL: an interactive photo panorama of Shell’s Prelude, a new massive floating natural gas refinery. Too big to photograph in one go, the team used Microsoft’s Photosynth to stitch [...]

WebGL around the net, 8 October 2014

{Apologies for the delay in posting. We were having site issues… which now we believe are fixed. Thanks CloudFlare! –Ed}
This week’s WebGL developments include boundary-breaking production value, make your own 3D dolls and… write code in VR?!

Check out OutsideOfSociety’s Autumn. Wow. Just wow.
Isaac Cohen (http://cabbi.bo/), LeapJS guru and creative coder extraordinaire, is once again doing [...]

WebGL around the net, 17 September 2014

This week in WebGL: supermodels, virtual iPhones, and game developers large and small.

Why wait for your pre-ordered iPhone 6? Experience it virtually here. Nice work, PlayCanvas!
Under Armour taps WebGL to visualize Tweets in I Will What I Want, an interactive experience featuring supermodel Gisele Bundchen.
Bungie uses WebGL to show Destiny players’  characters: http://www.bungie.net/en/Legend/2/4611686018431882245/2305843009213703953#gear
Zynga gets into WebGL, using [...]

WebGL around the net, 14 August 2014

Worried about tools for building great WebGL? Don’t!

Unity has announced that the upcoming WebGL support in their awesome developer tools will be available for free to all users. This is HUGE for independent game developers looking to target the web.
WebGL publishing tool maker Verold announced that they have secured a 1.6M funding round and strategic [...]

WebGL around the net, 14 August 2014

WebGL continues to push the media envelope. This week, we look at interactive documentaries, film-based worlds and sandbox MMOs.

A Spacecraft for All. This stunning interactive documentary chronicles the 36-year journey of the ISEE-3 spacecraft. Follow the craft’s flight path, learn about the science, and view its live position as it flies through space. All brilliantly [...]

WebGL around the net, 7 August 2014

Back from vacation! This week in WebGL features trailblazing architecture, advertising and visualization.

Experimental Music meets Speculative Architecture! Music legend John Cale teamed up with architect Liam Young to create City of Drones, which charts the story of a lost drone drifting through an abstract cityscape. It is gorgeous, sweeping, and just mind-boggling. To me, this [...]

WebGL around the net, 7 July 2014

3D interstitial ads and printable designs lead the next wave of WebGL’s mainstream adoption.

Amazon just launched their first ever interactive 3D wake screen experience, to promote Relativity Media’s “Earth to Echo” – powered by Verold.
Pinshape, the community marketplace for 3D printable designs, announced a partnership with Clara.io to provide interactive renders of Pinshape designs.
NOT mainstream [...]

WebGL around the net, 2-July-2014

Web-based Virtual Reality: fast, cheap, out of control and now RUNNING IN YOUR BROWSER.

Virtually Awesome! Vlad  Vukićević, WebGL creator and VR guru at Mozilla, discusses the First Steps for VR on the Web. Firefox now has support for Oculus stereo rendering of Canvas elements, CSS3 3D transforms, mixing Canvas and CSS into single 3D display [...]

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